Release Dates

Search

 

Calendar

May 2015
Sun
Mon
Tue
Wed
Thu
Fri
Sat
 
 
 
 
 
 2 
 3 
 4 
 5 
 6 
 7 
 8 
 9 
11
12
13
14
15
17
20
21
22
23
24
25
26
27
28
29
30
31
 
 
 
 
 
 
 
 

Recent Updates

Yu-Gi-Oh! Collectors...
「遊戯王OCG コレクターズパック...
Manjyome Thunder - 23. May, 15:23
Yu-Gi-Oh! Duelist Pack...
Release: 6th June 2015 Price 143 Yen (tax excl.) 45...
Manjyome Thunder - 19. May, 21:25
Yu-Gi-Oh! 5D's Manga...
Release: 4th June 2015 Price: 400 Yen (tax excl.) 「真閃珖竜...
shriek - 19. May, 21:10

Users Status

You are not logged in.

Status

Online for 3469 days
Last update: 23. May, 15:23

Statistic


Tuesday, 19. May 2015

V-Jump 8/2015 Promo

Release: 20th June 2015
Price:

VJMP-JP105 Anti-Hope, God of Despair
「絶望神アンチホープ」
VJMP-JP105 Anti-Hope, God of Despair
[Ultra Rare]
DARK/Demon - Special Summon - Effect/12/5000/(???)

Jump Victory Carnival 2015 Promo

Obtainable:

18th July 2015 (Tokyo)
25th July 2015 (Osaka

VF15-JP001 Entermate La Panda
「EMラ・パンダ」
VF15-JP001 Entermate La Panda
[Ultra Rare]
EARTH/Beast - Pendulum - Effect/3/800/(???)
The Monster Effect of "Entermate La Panda" can only be used once per turn. ①: You can activate this effect when a Pendulum Monster you control is selected as attack target. Negate that attack.
Pendulum Effect:
Blue 3 / Red 3
①: Once per turn, you can activate this effect during your Main Phase. Increase the Pendulum Scale of this card by 1 (max. 12)

Yu-Gi-Oh! Duelist Pack Battle City

Release: 6th June 2015
Price 143 Yen (tax excl.)

45 cards in total (5 new cards), 5 cards per pack.

4 Ultra Rare
6 Super Rare
10 Rare
25 Common

New cards:

DP16-JP001 Winged Dragon of Ra - Sphere Mode
「ラーの翼神竜-球体形」
DP16-JP001 Winged Dragon of Ra - Sphere Mode
[Ultra Rare]
DIVINE/Divine-Beast - Effect/10/?/?
This card cannot be Special Summoned. If this card is Normal Summoned (you cannot Normal Set this card), you must Release 3 Monster you control to Normal Summon it to your field or you must Release 3 Monster your opponent controls to summon it to their field. Return control of this Normal Summoned card to its original owner during the End Phase of the next turn. ①: This card cannot attack, nor be the target of your opponent's attacks or card effects. ②: You can activate this effect by Releasing this card. Special Summon from your hand or Deck 1 "Winged Dragon of Ra", ignoring the summon conditions it has, with 4000 ATK and DEF.

DP16-JP002 Juragedo
「ジュラゲド」
DP16-JP002 Juragedo
[Rare]
DARK/Demon - Effect/4/1700/1300
Effect ① of "Juragedo" can only be used once per turn. ①: You can activate this effect during either player's Battle Phase. Special Summon this card from your hand, and you gain 1000 Life Points. ②: You can activate this effect by Releasing this card, and targeting 1 face-up monster you control. That face-up Monster gains 1000 ATK until the end of the next turn. This effect can be activated during your opponent's turn.

DP16-JP003 Legion the Sorcerer
「魔道化リジョン」
DP16-JP003 Legion the Sorcerer
[Rare]
DARK/Spellcaster - Effect/4/1300/1500
Effect ② of "Legion the Sorcerer" can only be used once per turn. ①: While this card is in the Monster Zone, during your Main Phase, you can Advance Smmon 1 Spellcaster-Type Monster in face-up Attack Position in addition to your Normal Summon per turn. ②:You can activate this effect if this card is sent from the field to the Graveyard. Add 1 Spellcaster-Type Normal Monster from your Deck or Graveyard to your hand.

DP16-JP004 Magic-Sealing Arrows
「封魔の矢」
DP16-JP004 Magic-Sealing Arrows
[Ultra Rare]
Quick-Play Magic Card
Cards and effects cannot be activated in response to the activation of this card. : Activate at the start of your or your opponent's Battle Phase. After activation of this card, until the end of the turn, neither player can activate the effects of Magic or Trap Cards.

DP16-JP005 Dying Altogether
「死なばもろとも」
DP16-JP005 Dying Altogether
[Ultra Rare]
Normal Trap Card
You can activate only 1 "Dying Altogether" per turn. ①: Activate if both players have 3 or more cards in their hand. Both player place all cards in their hand under their Deck in any order, and lose 300 Life Points for each card returned to the deck by this effect. Afterwards, both players draw 5 cards.


Reprints:

DP16-JP008 Dark Magician 「ブラック・マジシャン」 Super Rare - EX Artwork
DP16-JP015 Blue-Eyes White Dragon 「青眼の白龍」 Ultra Rare - Shone Jump 3/4 2003 Double Issue Artwork
DP16-JP019 Crush Card Virus 「死のデッキ破壊ウイルス」 Rare - Alt. Artwork
DP16-JP020 Red-Eyes Black Dragon 「真紅眼の黒竜」Super Rare - Duelist Legacy Vol.2 Artwork
DP16-JP033 Lava Golem 「溶岩魔神ラヴァ・ゴーレム」 Super Rare
DP16-JP044 Toon World 「トゥーン・ワールド」 Alt. Artwork
DP16-JP0(??) Dragged Down into the Grave 「墓穴の道連れ」
DP16-JP0(??) Blue-Eyes Toon Dragon 「ブルーアイズ・トゥーン・ドラゴン」
DP16-JP0(??) Toon Dark Magician Girl 「トゥーン・ブラック・マジシャン・ガール」 Rare
DP16-JP0(??) Dark Magician Girl 「ブラック・マジシャン・ガール」 Super Rare - LE5 Artwork

Monday, 18. May 2015

Yu-Gi-Oh! 5D's Manga Vol. 9

Release: 4th June 2015
Price: 400 Yen (tax excl.)

YF09-JP001 Stardust Chronicle the True Flashing Light Dragon
「真閃珖竜 スターダスト・クロニクル」
YF09-JP001 Stardust Chronicle the True Flashing Light Dragon
[Ultra Rare]
LIGHT/Dragon - Synchro - Effect/10/3000/2500
Synchro Tuner + 1 or more Non-Tuner Synchro Monster
This card cannot be Special Summoned except by Synchro Summon. ①: once per turn, you can activate this effect by removing 1 Synchro Monster in your graveyard from play. Until the end of the turn, this card is unaffected by the effects of other cards. This effect can be activated during your opponent's turn. ②: If this card is destroyed by your opponent, you can activate this effect by targeting 1 of your removed Dragon-Type Synchro Monster. Special Summon that Monster.

Saturday, 16. May 2015

V-Jump 20th Legendary Collection

「Vジャンプ 20th レジェンダリー・コレクション」
V-Jump 20th Legendary Collection


Release: ?? 2015

VP15-JPA01 Red-Eyes Tracer Dragon
「真紅眼の遡刻竜」
VP15-JPA01 Red-Eyes Tracer Dragon
[Secret Rare]
DARK/Dragon - Effect/4/1700/1600
①: You can activate this effect if a Level 7 or lower "Red-Eyes" Monster you control is destroyed by your opponent's attacking Monster or an opponent's card effect and sent to the Graveyard. Special Summon this card from your hand in Defense Position, and Special Summon as many as possible of those destroyed Monster in the same Battle Position as when they were destroyed. ②: You can activate this effect by Releasing this card. During this turn's Main Phase, you can Normal Summon 1 "Red-Eyes" Monster in addition to your Normal Summon per turn. (You can only gain this effect once per turn.)

VP15-JPA02 Masked HERO Blast
「M・HERO ブラスト」
VP15-JPA02 Masked HERO Blast
[Secret Rare]
WIND/Warrior - Fusion - Effect/6/2200/1800
This card cannot be Special Summoned, except by the effect of "Mask Change". ①: If this card is successfully Special Summoned, you can activate this effect by targeting 1 face-up Monster your opponent controls. That Monster's ATK is halved. ②: Once per turn, you can activate this effect by paying 500 Life Points and targeting 1 Magic or Trap Card your opponent controls. Return that card to its owner's hand. This effect can be activated during your opponent's turn.

VP15-JPA03 Divine Spark Dragon Stardust Sifr
「聖珖神竜 スターダスト・シフル」
VP15-JPA03 Divine Spark Dragon Stardust Sifr
[Secret Rare]
LIGHT/Dragon - Synchro - Effect/12/4000/4000
Synchro Tuner + 2 or more Non-Tuner Synchro Monster
This card cannot be Special Summoned except by Synchro Summon. ①: Each card you control cannot be destroyed by battle or card effects once per turn. ②: Once per turn, you can activate this effect when your opponent activates the effect of an Effect Monster. Negate that effect, and select 1 card on the field and destroy it. ③: You can activate this effect by removing this card in your Graveyard from play and targeting 1 Level 8 or lower "Stardust" Monster in your Graveyard. Special Summon that Monster.

VP15-JPA04 Shining No. 0 Hope Zexal
「SNo.0 ホープ・ゼアル」
VP15-JPA04 Shining No. 0 Hope Zexal
[Secret Rare]
LIGHT/Warrior - Xyz - Effect/Rank 0/?/?
3 "No." Monster with the same Rank
(This card's original Rank is always treated as Rank 1). You can Xyz Summon this card by discarding 1 "Rank-Up Magic" Magic Card and placing 1 "Aspiring Emperor, Hope" Monster you control as Xyz Material under it. ①: The Xyz Summon of this card cannot be negated. ②: When this card is successfully Xyz Summoned, your opponent cannot activate card effects. ③: This card gains 1000 ATK and DEF for each Xyz Material it has. ④: Once per turn, you can activate this effect by removing 1 Xyz Material from this card. During this turn, your opponent cannot activate card effects.

VP15-JPA05 Oversight Magician
「法眼の魔術師」
VP15-JPA05 Oversight Magician
[Secret Rare]
LIGHT/Spellcaster - Pendulum - Effect/7/2000/2500
①: During the turn this card was Pendulum Summoned, while it is in the Monster Zone, "Magician" Pendulum Monster you control cannot be destroyed by your opponent's card effects.
Pendulum Effect:
Blue 2 / Red 2
①: Once per turn, you can activate this effect by revealing 1 Pendulum Monster in your hand, and targeting 1 "Magician" card in your Pendulum Zone. That "Magician" card's Pendulum scale becomes the Pendulum scale of the revealed card until the end of the turn.

Sunday, 10. May 2015

Yu-Gi-Oh! Collectors Pack Duelist of Destiny

「遊戯王OCG コレクターズパック 運命の決闘者編」
Yu-Gi-Oh! OCG - Collectors Pack Duelist of Destiny


Release: 16th May 2015
Price: 143 Yen (excl. tax)

45 cards in total, 5 cards per pack:
4 Ultra Rare
5 Super Rare
10 Rare
26 Common

(Ultra and Super Rare also possible as Collectors Rare)

CPD1-JP001 Combined Divine Dragon, Timaeus
「合神竜ティマイオス」
CPD1-JP001 Combined Divine Dragon, Timaeus
[Ultra Rare]
LIGHT/Warrior - Fusion - Effect/10/?/?
"Legendary Knight Timaeus" + "Legendary Knight Critias" + "Legendary Knight Hermos"
This card cannot be Special Summoned except by sending the cards mentioned above you control to the Graveyard ("Fusion" is not used). ①: This card is unaffected by other card effects. ②: You can activate this effect during Damage Calculation when this card battles. This card's ATK and DEF become equal to the ATK of the Monster with the highest ATK on the field. ③: You can activate this effect if this card is destroyed by battle. Select 3 "Legendary Knight" Monster from your hand, Deck or Graveyard, and Special Summon them ignoring any Summon Conditions they have.

CPD1-JP002 Legendary Knight Critias
「伝説の騎士 クリティウス」
CPD1-JP002 Legendary Knight Critias
[Ultra Rare]
LIGHT/Warrior - Effect/8/2800/1800
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Legend of Heart". ①: When this card is successfully Special Summoned, you can activate this effect by targeting 1 face-up Magic or Trap Card on the field. Remove that face-up Magic or Trap Card from play. ②: When this card is selected as attack target, you can activate this effect by targeting 1 Trap Card in your Graveyard. Set that card to your field. The card set by this effect can be activated during the turn it was set.

CPD1-JP003 Death Virus Dragon
「デス・ウイルス・ドラゴン」
CPD1-JP003 Death Virus Dragon
[Rare]
DARK/Dragon - Fusion - Effect/1900/1500
This card can only be Special Summoned by sending a "Crush Card Virus" from your hand or your side of to the Graveyard with the effect of "The Fang of Critias". ①:If this card is Special Summoned, check your opponent's hand, all monsters they control, and all cards they draw until the end of your opponent's 3rd turn after this effect's activation, and destroy all monsters with 1500 or more ATK.

CPD1-JP004 Mirror Force Dragon
「ミラーフォース・ドラゴン」
CPD1-JP004 Mirror Force Dragon
[Rare]
LIGHT/Dragon - Fusion - Effect/8/2800/1200
This card cannot be Special Summoned except by the effect of "The Fang of Critias" if you send 1 "Mirror Force" from your hand or field to the Graveyard. ①: You can activate this effect when a Monster you control becomes selected as attack target or as target of an opponent's card effect. Destroy all cards your opponent controls.

CPD1-JP005 Tyrant Burst Dragon
「タイラント・バースト・ドラゴン」
CPD1-JP005 Tyrant Burst Dragon
[Rare]
LIGHT/Dragon - Fusion - Effect/8/2900/2500
This card can only be Special Summoned by sending a "Tyrant Wing" from your hand or your side of to the Graveyard with the effect of "The Fang of Critias". ①:This card can attack all monsters your opponent controls once each. ②:You can target 1 monster you control. Equip this monster on the field to that target. It gains 400 ATK and DEF. The monster equipped with this card by this effect can make up to 3 attacks during each Battle Phase.

CPD1-JP006 The Fang of Critias
「クリティウスの牙」
CPD1-JP006 The Fang of Critias
[Super Rare]
Normal Magic Card
(This card is always treated as "Legendary Dragon Critias"). You can activate only 1 "The Fang of Critias" per turn. ①: Send to the Graveyard from your hand or field, 1 Trap Card that is listed on a Fusion Monster that cannot be Special Summoned except by the effect of "The Fang of Critias" (if that card is set, reveal it). Afterwards, Special Summon that 1 Fusion Monster from your Extra Deck.

CPD1-JP007 Tyrant Wing
「タイラント・ウィング」
CPD1-JP007 Tyrant Wing

Normal Trap Card
①:Target 1 Dragon-Type monster on the field. Equip this card to that target, it gains 400 ATK and DEF. ②:The monster equipped with this card by this effect can make up to 2 attacks on monsters during each Battle Phase. ③:During the End Phase, if the monster equipped with this card by this effect attacked an opponent's monster, destroy this card.

CPD1-JP008 Legendary Knight Hermos
「伝説の騎士 ヘルモス」
CPD1-JP008 Legendary Knight Hermos
[Ultra Rare]
LIGHT/Warrior - Effect/8/2800/1800
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Legend of Heart". ①: When this card is successfully Special Summoned, you can activate this effect by targeting 1 face-up Magic or Trap Card. Remove that face-up Magic or Trap Card from play. ②: Once per turn, when this card is selected as attack target, you can activate this effect by targeting 1 Effect Monster in your Graveyard. Until the End Phase of your next turn, this card's name becomes the name of the Monster in your Graveyard, and it gains that Monster's effects.

CPD1-JP009 Time Magic Hammer
「タイムマジック・ハンマー」
CPD1-JP009 Time Magic Hammer

LIGHT/Spellcaster - Fusion - Effect/2/500/400
This card cannot be Special Summoned except by the effect of the "Claw of Hermos" by sending 1 Spellcaster-Type Monster from your hand or that you control to the Graveyard. ①: If this card is successfully Special Summoned, activate by targeting 1 other Monster on the field. This card is equipped to that Monster treated as an Equip Card. ②: You can activate this effect at the start of the Damage Step if the Monster that is equipped with this card by this card's effect battles an opponent's Monster. Roll a six-sided die, and remove that opponent's Monster from the game for a number of Standy Phases equal to the result.

CPD1-JP010 Rocket Hermos Cannon
「ロケット・ヘルモス・キャノン」
CPD1-JP010 Rocket Hermos Cannon
[Rare]
LIGHT/Warrior - Fusion - Effect/4/1500/1300
This card cannot be Special Summoned except by the effect of the "Claw of Hermos" by sending 1 Warrior-Type Monster from your hand or that you control to the Graveyard. ①: If this card is successfully Special Summoned, activate by targeting 1 other Monster on the field. This card is equipped to that Monster treated as an Equip Card. ②: The Monster equipped with this card by this card's effect can attack twice per Battle Phase, and if it attacks a Defense Position Monster with lower DEF than the equipped Monster's ATK, inflict the difference as Battle Damage to your opponent.

CPD1-JP011 Bow of the Goddess - Artemis
「女神の聖弓-アルテミス」
CPD1-JP011 Bow of the Goddess - Artemis

LIGHT/Warrior - Fusion - Effect/4/1500/1600
This card cannot be Special Summoned except by the effect of the "Claw of Hermos" by sending 1 Warrior-Type Monster from your hand or that you control to the Graveyard. ①: If this card is successfully Special Summoned, activate by targeting 1 other Monster on the field. This card is equipped to that Monster treated as an Equip Card. ②: Once per Battle Phase, during either player's turn, if this card is equipped to a Monster by this card's effect, you can negate the activation of an opponent's Magic, Trap or Effect Monster effect. During the Battle Phase you used this effect, the equipped Monster can make a second attack.

CPD1-JP012 Red-Eyes Black Dragon Sword
「真紅眼の黒竜剣」
CPD1-JP012 Red-Eyes Black Dragon Sword

DARK/Dragon - Fusion - Effect/7/2400/2000
This card can only be Special Summoned by sending 1 Dragon-Type monster from your hand or your side of the field to the Graveyard by the effect of "". ①: If this card is Special Summoned. Target 1 other monster on the field, equip this monster on the field to that target. It gains 1000 ATK. ②: The monster equipped with this card by this effect gains 500 ATK and DEF for each Dragon-Type monster on the field or in either player's Graveyard.

CPD1-JP013 The Claw of Hermos
「ヘルモスの爪」
CPD1-JP013 The Claw of Hermos
[Super Rare]
Normal Magic Card
(This card is always treated as "Legendary Dragon Hermos".) You can activate only 1 "The Claw of Hermos" per turn. ①: Send to the Graveyard from your hand or field, 1 Monster that is listed on a Fusion Monster that cannot be Special Summoned except by the effect of "The Claw of Hermos" (if that card is set, reveal it). Afterwards, Special Summon that 1 Fusion Monster from your Extra Deck.

CPD1-JP014 Roulette Spider
「ルーレット・スパイダー」
CPD1-JP014 Roulette Spider

Quick-Play Magic Card
①: Activate when an opponent's Monster declares an attack. Roll a six-sided die, and apply the following effect according to the result.
- 1: Your Life Points are halved.
- 2: That attack becomes a direct attack.
- 3: Select 1 Monster you control and perform Damage Calculation with that Monster as attack target.
- 4: Select 1 Monster your opponent controls other than the attacking Monster, and perform Damage Calculation with that Monster as attack target.
- 5: Negate that attack, and inflict Damage equal to that Monster's ATK to your opponent.
- 6: Destroy that opponent's Monster.

CPD1-JP015 Double Magic Arm Bind
「ダブルマジックアームバインド」
CPD1-JP015 Double Magic Arm Bind
[Super Rare]
Normal Trap Card
①:Tribute 2 monsters, then target 2 face-up monsters your opponent controls; take control of both targets until your End Phase.

CPD1-JP016 Lord of the Red
「ロード・オブ・ザ・レッド」
CPD1-JP016 Lord of the Red
[Ultra Rare]
FIRE/Dragon - Ritual - Effect/8/2400/2100
Can be Ritual Summoned with "Red-Eyes Transmigration. ①: Once per turn, when an Effect of a Magic, Trap or Effect Monster Card other than "Lord of the Red" is activated, you can activate this effect by targeting 1 Monster on the field. Destroy that Monster. ②: Once per turn, when an Effect of a Magic, Trap or Effect Monster Card other than "Lord of the Red" is activated, you can activate this effect by targeting 1 Magic or Trap Card on the field. Destroy that Card.

CPD1-JP017 Red-Eyes Transmigration
「レッドアイズ・トランスマイグレーション」
CPD1-JP017 Red-Eyes Transmigration

Ritual Magic Card
This card is used to Ritual Summon "Lord of the Red". ①: Release Monster in your hand or that you control, whose total Level is 8 or higher, or instead of Releasing, you can remove 1 "Red-Eyes" Monster in your Graveyard from play to Ritual Summon "Lord of the Red" from your hand.

CPD1-JP018 Knight of Black Dragon
「「黒竜の聖騎士」
CPD1-JP018 Knight of Black Dragon
[Super Rare]
DARK/Dragon - Ritual - Effect/4/1900/1200
can be Ritual Summoned with "Black Dragon Ritual". You can use Effect ② of "Knight of Black Dragon" only once per turn. ①: Activate at the beginning of the Damage Step when this card attacks a Defense Position Monster. Destroy that Monster. ②: You can activate this effect by Releasing this card. Special Summon 1 "Red-Eyes" Monster from your hand or Deck.

CPD1-JP019 Black Dragon Ritual
「黒竜降臨」
CPD1-JP019 Black Dragon Ritual

Ritual Magic Card
This card is used to Ritual Summon "Knight of Black Dragon". ①: Release Monster in your hand or that you control, whose total Level is 4 or higher to Ritual Summon "Knight of Black Dragon" from your hand. ②: You can activate this effect during your Main Phase by removing this card in your Graveyard from play. Add 1 "Red-Eyes" Magic or Trap Card from your Deck to your hand. You cannot activate this effect during the turn this card was sent to the Graveyard.

CPD1-JP020 Red-Eyes Spirit
「レッドアイズ・スピリッツ」
CPD1-JP020 Red-Eyes Spirit

Normal Trap Card
①: You can activate this card by targeting 1 "Red-Eyes" Monster in your Graveyard. Special Summon that Monster.

CPD1-JP021 Red-Eyes Burn
「レッドアイズ・バーン」
CPD1-JP021 Red-Eyes Burn

Normal Trap Card
You can activate "Red-Eyes Burn" only once per turn. ①: You can activate this card if a face-up "Red-Eyes" Monster you control is destroyed by battle or a card effect by targeting that destroyed Monster. Both player take Damage equal to the original ATK of that Monster.

CPD1-JP022 Toon Antique Gear Golem
「トゥーン・アンティーク・ギアゴーレム」
CPD1-JP022 Toon Antique Gear Golem
[Rare]
EARTH/Machine - Toon -Effect/8/3000/3000
①: This card cannot attack during the turn it was Normal Summoned, Flip Summoned or Special Summoned. ②: If you control a "Toon World" and your opponent controls no Toon Monster, this card can attack your opponent directly. ③: If this card attacks, your opponent cannot activate Magic and Trap Cards until the end of the Damage Step. ④: If this card attacks a Defense Position Monster, and its ATK exceeds that Monster's DEF, inflict the difference as Battle Damage to your opponent.

CPD1-JP023 Toon Kingdom
「トゥーン・キングダム」
CPD1-JP023 Toon Kingdom
[Rare]
Field Magic Card
①: When this card resolves during activation, remove the 3 cards from the top of your Deck face-down from play. ②: While this card is in the Field Zone, its name is treated as "Toon World". ③: While this card is in the Field Zone, your opponent cannot target Toon Monster you control with card effects. ④: If a Toon Monster you control would be destroyed by battle or a card effect, you can remove 1 card from the top of your deck face-down from play for each Monster that would be destroyed instead.

CPD1-JP024 Toon Rollback
「トゥーン・ロールバック」
CPD1-JP024 Toon Rollback

Normal Magic Card
①: Activate this card by targeting 1 Toon Monster you control. During this turn, this card can attack twice per Battle Phase.

CPD1-JP025 Shadow Toon
「シャドー・トゥーン」
CPD1-JP025 Shadow Toon

Normal Magic Card
You can activate only 1 "Shadow Toon" per turn. ①: If you control "Toon World", you can activate this card by targeting 1 face-up Monster your opponent controls. Inflict Damage to your opponent equal to the ATK of that face-up Monster.

CPD1-JP026 Comic Hand
「コミックハンド」
CPD1-JP026 Comic Hand

Equip Magic Card
Equip only to a monster your opponent controls while you control "Toon World". ①:Take control of the equipped monster. ②:The equipped monster is treated as a Toon monster, also it can attack your opponent directly, unless they control a Toon monster. ③:This card is destroyed when there is no "Toon World" on the field.

CPD1-JP027 Copy Cat
「コピーキャット」
CPD1-JP027 Copy Cat

Normal Magic Card
You can only activate "Copy Cat" once per turn. ①: You can activat this card if you control a "Toon World" and a Toon Monster by targeting 1 card in your opponent's Graveyard. If that card is a Monster, Special Summon that Monster to your field. If that card is a Magic or Trap Card, set that card to your field.

CPD1-JP028 Toon Mask
「トゥーン・マスク」
CPD1-JP028 Toon Mask

Normal Trap Card
①: You can activate this card If you control a "Toon World" by targeting 1 face-up Monster your opponent controls. Special Summon 1 Toon Monster from your hand or Deck whose Level is equal to or lower than that Monster's Level or Rank, ignoring its Summoning Conditions.

CPD1-JP029 Toon Briefcase
「トゥーンのかばん」
CPD1-JP029 Toon Briefcase

Normal Trap Card
①: You can activate this card if you control a Toon Monster when your opponent Normal Summons, Flip Summons or Special Summons a Monster. Return that Monster to its owner's Deck.

CPD1-JP030 Coinnoma the Divination Princess
「占術姫コインノーマ」
CPD1-JP030 Coinnoma the Divination Princess
[Rare]
EARTH/Angel - Flip/3/800/1400
①: You can activate this effect if this card is flipped face-up.Special Summon 1 Level 3 or higher Flip Monster from your hand or Deck in face-down Defense Position. After activation of this effect, you cannot activate the effects of Monsters, except those of "Divination Princess" Monsters.

CPD1-JP031 Petalelf the Divination Princess
「占術姫ペタルエルフ」
CPD1-JP031 Petalelf the Divination Princess

EARTH/Angel - Flip/3/800/700
①: You can activate this effect if this card is flipped face-up. Change all face-up Attack Position Monster your opponent controls to Defense Position. Monster that where changed to Defense Position by this effect cannot change their Battle Position.

CPD1-JP032 Ouijamorrigan the Divination Princess
「占術姫ウィジャモリガン」
CPD1-JP032 Ouijamorrigan the Divination Princess

DARK/Angel - Flip/3/1300/0
①: You can activate this effect if this card is flipped face-up. During the End Phase of that turn destroy all Defense Position your opponent controls, and inflict 500 Damage to your opponent for each Monster destroyed this way.

CPD1-JP033 Arrowsylph the Divination Princess
「占術姫アローシルフ」
CPD1-JP033 Arrowsylph the Divination Princess

WIND/Angel - Flip/4/1000/1400
①: You can activate this effect if this card is flipped face-up. Select 1 Ritual Magic Card from your Deck or Graveyard and add it to your hand.

CPD1-JP034 Crystal Undine the Divination Princess
「占術姫クリスタルウンディーネ」
CPD1-JP034 Crystal Undine the Divination Princess

WATER/Angel - Flip/5/1400/2200
①: You can activate this effect if this card is flipped face-up. Select 1 Ritual Monster from your Deck or Graveyard and add it to your hand.

CPD1-JP035 Tarotray the Holy Divination Princess
「聖占術姫タロットレイ」
CPD1-JP035 Tarotray the Holy Divination Princess
[Super Rare]
LIGHT/Angel - Ritual - Effect/9/2700/1200
Can be Ritual Summoned with "Ritual of the Holy Divination". You can use only Effect ① or ② per turn, and only once that turn, but it can be activated during either player's turn. ①: You can activate this effect by targeting 1 face-down Monster on the field. That Monster is changed to face-up Attack Position. ②: You can activate this effect by targeting 1 face-up Monster on the field. That Monster is changed to face-down Defense Position. ③: You can activate this effect during your End Phase. Select 1 Flip Monster in your hand or Graveyard and Special Summon it in face-down Defense Position.

CPD1-JP036 Ritual of the Holy Divination
「聖占術の儀式」
CPD1-JP036 Ritual of the Holy Divination

Ritual Magic Card
Used to Ritual Summon "Tarotray the Holy Divination Princess". ①: Release Monster in your hand or that you control whose total Level is 9 or more, and Ritual Summon "Tarotray the Holy Divination Princess" from your hand. ②: During your Main Phase, you can activate this effect by removing this card in your Graveyard from play. Add 1 "Holy Divination Princess" Monster from your Deck to your hand. This effect cannot be activated during the turn this card was sent to the Graveyard.

CPD1-JP037 Glare of the Black Cat
「黒猫の睨み」
CPD1-JP037 Glare of the Black Cat

Normal Trap Card
①: You can activate this effect during your opponent's Battle Phase if you control 2 or more face-down Defense Position Monster. End the Battle Phase. ②: You can activate this effect by removing this card in your Graveyard from play and targeting 2 face-up Monster on the field, including 1 "Holy Divination Princess" Monster. Change those Monster to face-down Defense Position.

CPD1-JP038 Reverse Reuse
「リバース・リユース」
CPD1-JP038 Reverse Reuse

Normal Trap Card
①: Activate by targeting up to 2 Flip Monster in your Graveyard. Special Summon them in face-up Defense Position or face-down Defense Position to your opponent's field.

CPD1-JP039 Aqua Actress Tetra
「アクアアクトレス・テトラ」
CPD1-JP039 Aqua Actress Tetra

WATER/Aqua - Effect/1/300/300
①: You can activate this effect once per turn during your Main Phase. Add 1 "Aquarium" card from your Deck to your hand.

CPD1-JP040 Aqua Actress Guppy
「アクアアクトレス・グッピー」
CPD1-JP040 Aqua Actress Guppy

WATER/Aqua - Effect/2/600/600
①: Once per turn, you can activate this effect during your Main Phase. Special Summon 1 "Aqua Actress" Monster from your hand.

CPD1-JP041 Aqua Actress - Arowana
「アクアアクトレス・アロワナ」
CPD1-JP041 Aqua Actress - Arowana

WATER/Aqua - Effect/6/2000/2000
①: Once per turn, you can activate this effect during your Main Phase. Add 1 "Aqua Actress" monster from your Deck to your hand.

CPD1-JP042 Aquarium Stage
「水舞台」
CPD1-JP042 Aquarium Stage
[Rare]
Continuous Magic Card
①: WATER Monster you control cannot be destroyed by battle with Non-WATER Monster. ②: "Aqua Actress" Monster you control are unaffected by your opponent's Monster Effects. ③: If this card is sent from the field to the graveyard, you can activate this effect by targeting 1 WATER Monster in your Graveyard. Special Summon that Monster. After activation of this effect, until the end of the turn, you cannot Special Summon Monsters, except WATER Monster.

CPD1-JP043 Aquarium Set
「水舞台装置」
CPD1-JP043 Aquarium Set

Continuous Magic Card
①: WATER Monster you control gain 300 ATK and DEF. ②: "Aqua Actress" Monster you control gain 300 ATK and DEF. ③: If this card on the field is sent to the Graveyard, you can activate this effect by targeting 1 WATER Monster in your Graveyard. Special Summon that Monster. After activation of this effect, until the end of that turn you cannot Special Summon Monster, except WATER Monster.

CPD1-JP044 Aquarium Lighting
「水照明」
CPD1-JP044 Aquarium Lighting

Continuous Magic Card
①: You can control only 1 face-up "Aqarium Lighting" at the same time. ②: Activate this effect during Damage Calculation when a "Aqua Actress" Monster you control battles an opponent's Monster. The ATK and DEF of your battling Monster is doubled during Damage Calculation only. ③: If this card is sent from the field to the Graveyard, you can activate this effect by targeting 1 WATER Monster in your Graveyard. Special Summon that Monster. After activation of this effect, until the end of the turn, you cannot Special Summon Monsters, except WATER Monster.

CPD1-JP045 Aqua Story - Urashima
「水物語-ウラシマ」
CPD1-JP045 Aqua Story - Urashima

Normal Trap Card
①: You can activate this card if you have an "Aqua Actress" Monster in your Graveyard by targeting 1 Monster on the field. Until the end of the turn, that monster has its effect negated, its ATK and DEF become 100, and it is unaffected by your opponent's card effects.

Partner Site

Shriek's YGO OCG News

Ads



Bannlists
Book Promos
Games
New Sets
Promos
Special Packs
Starter Decks
Structure Decks
Toys
Profil
Logout
Subscribe Weblog